The Taste Series

Turn your design taste into reusable AI rules, so generated work stops looking generic.

Why this series exists

Every AI-generated website looks the same: gradient hero, rounded-everything, floating 3D object, fade-in on scroll, three-column feature grid, Inter.

That is not because the models have bad taste. It is because they have no taste until you give them yours.

This series is the end-to-end path from “my AI output looks generic” to “my AI output looks authored.” You read 5 guides, install 4 templates, and walk away with a portable /taste skill that runs in every project you open.

Generic is not a style. It is the absence of rules. Every decision you do not specify gets filled with the statistical average of the internet.


The 5 guides, in order

The series is designed to be read top to bottom on a first pass. You can also jump directly to the guide that matches your current problem.


The 4 templates

These templates are the shippable artifacts of the series. Every one pairs with a specific guide and is ready to drop into ~/.claude/skills/ or your project root.


The full workflow (once you have read everything)

After the series, your daily loop looks like this:

  1. Write in your project: work on a project that has its own CLAUDE.md at the root. Global rules for this project.
  2. Folder-scoped taste: each surface (website, docs, emails) has its own local CLAUDE.md.
  3. Personal default: your ~/.claude/skills/taste/SKILL.md travels with you. It is the baseline in every project you open.
  4. Generate something: ask Claude Code to make a section, page, or component.
  5. Audit the output: invoke /taste, /anti-pattern-check, and /motion-audit in that order.
  6. Fix and score: violations get fixed inline, the scorecard prints, you decide ship or regenerate.

Once this loop is in place, generic AI output is no longer a risk you manage case by case. It is a pattern your stack prevents by default.


Who this series is for

You will get the most value if:

  • You use Claude Code, Cursor, or any AI tool that generates UI
  • You have already noticed that your AI output looks the same as everyone else’s
  • You have design opinions that you have never written down
  • You lead a design system and you are thinking about how it survives the AI era

Skip the series if:

  • You do not use AI tools to generate interfaces
  • You prefer to critique generations manually rather than automate the review
  • You already have a mature taste-encoding practice and want to compare notes (the essay is still worth 12 minutes)

Suggested reading paths

The “I just want to stop the bleeding” path (30 minutes)

  1. Skim the AI Anti-Patterns Gallery and paste the combined anti-pattern block into your project’s CLAUDE.md.
  2. Install the Anti-Pattern Check Skill.
  3. Run /anti-pattern-check on your most recent generation.

You will not have full coverage, but the worst 10 AI clichés are gone today.

The “I want a real taste system” path (90 minutes)

Follow the 5 guides in order, install all 4 templates, and run the full workflow once.

The “I want to teach this to a team” path (2 hours plus a workshop slot)

  1. Read the series yourself first.
  2. Use the Taste Stack and Build Your Own Taste Skill as the spine of a 90-minute team workshop.
  3. Ship the Anti-Pattern Check Skill and Motion Audit Skill into your system repo. The whole team invokes the same skills.
  4. Use the Taste Audit Scorecard as a shared review artifact.

What is next after this series

If the Taste Series solves your “AI output looks generic” problem and you want the next level, these are the companion tracks I am building:

  • AI-Native Design Systems: how to ship tokens + components + skills as one system
  • Design System Governance in the Agent Era: the moat is not components, it is rules
  • Obsidian + AI for Designers: where your taste rules live alongside your research and content

All three build on the foundation this series gives you.